The Digital Art of David Ziels

David Ziels uses a computer (running Windows) to create his art which consists of realistic looking space scenes and landscapes made using a 3D modeling program.

The program he primarily uses is Bryce, a program originally created to produce 3D fractal landscapes and now can be used to create object models which can be rotated in 3 dimensions. David’s elaborate ship designs are constructed from simple geometric objects such as spheres, cubes, cones, and toruses. The terrains and objects are covered with a mix of bitmap and fractal textures to produce a realistic effect.

David has begun to combine his art with fractal artist Alice Kelley to create impressionistic, evocative space scenes. Both Alice and David’s art provide, through the use of computer technology, glimpses of a digital universe.

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